Pitman Schedule Generator
Pitman schedules commonly use the same 14-day 2-2-3 work/off structure as other Panama-style rotations, often with four teams and 12-hour shifts.
Enter your scheduling assumptions
Change the inputs and the result updates immediately. Keep the assumptions realistic—the output is only as useful as the staffing model you give it.
7 work/duty days in each 14-day cycle
This calendar shows the stated repeating pattern. Team phase offsets, day/night handoffs, local policy, labor rules, and qualification requirements still need to be applied for an operational schedule.
Method
This page models the common Pitman 2-2-3 work/off skeleton: two on, two off, three on, two off, two on, three off.
Example
The 14-day cycle contains seven workdays. With 12-hour shifts the modeled average is 42 scheduled hours per week.
What the answer means
Treat the calendar as the repeating skeleton for one team. Multi-team operations still need crew offsets, day/night assignments, handoffs, qualifications, and coverage validation.
What this tool does not prove
Pitman implementations normally require multiple crews and a day/night phasing plan that is not represented by a single-team work/off calendar.
Answer the planning question before assigning names
Generate a free Pitman shift schedule preview using a common 2-2-3 fourteen-day rotation.
Preview the repeating cycle across a multi-week calendar.
Choose a start date so the pattern maps to real dates.
Use the staffing calculators to confirm the rotation can support your required daily coverage.
Capacity math cannot see every person-level scheduling constraint
A staffing model can be mathematically feasible and still fail when only certain people are qualified for a role, approved absences remove key people, assignments overlap, rest windows are too short, or coverage changes on specific dates. Those are the checks RoleSchedule keeps attached to the schedule itself.